Recently, inspired by a group of colleagues to submitted and entry, I decided to offer a submission to the Re-imagining the Higher Education Ecosystem challenge put out by the US Department of Education Office of Educational Technology. Reading through the call for participation, I was excited by how this challenge set right at the interaction of so much of my work, writing, and research over the past number of years. There was workforce development, learn agency, learner-centered educational ideals, a sympathy for alternative credentials and alternative learning pathways, as well as a vision for increasing access and opportunity. So, browsing some of the other proposals and drawing upon some of my most recent musings, I put together the following draft of a proposal for what I call Challenge-Based Hiring. It isn’t revolutionary. It isn’t even brand new. Yet, the more that I began to pull together disparate ideas into this promising experiment, the more excited I got about the possibilities. As such, I’ve included a rough draft of the proposal below, with a few sections (like the timeline) removed. I welcome your thoughts. By the way, the challenge allows for others to join teams, so if this captures your interest and you would like to join in potentially making this idea a reality, consider becoming a partner.
The Challenge Based Hiring and Learning Platform
Elevator Pitch (it can be the same than the “Summary” section)
What if we could turn job postings into authentic learning challenges that increase access and opportunity, give rich and authentic learning experiences that lead to current or future employment, provide opportunity for anyone to show their skills (or develop them along the way) and readiness, and improve the match between employer and prospective employee? The Challenge Based Hiring Platform is designed to do just that.
Describe the Education Ecosystem of 2030
The education ecosystem of 2030 will be more open, blurring the lines of learning across context, but also blurring the lines between activities that are currently separated from one another. One such line is the process that companies use to search for and hire new talent, and the world of learning and preparation for such jobs. As such, the Challenge Based Hiring Platform is an experiment in blending these two worlds in a way that has promise to benefit both employers and individuals seeking work or just ongoing, authentic learning experiences that can build competence, confidence, and create new opportunities.
Challenge Based Hiring is intended to be an alternative to current job boards, and the standard process of job postings, applications/resumes, interviews, and then companies struggling to find the right match. Rather than focusing upon past credentials, diplomas, or degrees; challenge-based hiring is focused upon whether people can demonstrate, in the present, that they have the knowledge, skill, and dispositions necessary to do a job well. Or, if someone does not yet have the skill, participation in one or more challenges allows the person to develop new skills and document them in a sharable and discover-able online profile.
First, this platform will help employers take a job description for a vacancy and turn it into one or more authentic, tasks-based challenges/competitions. Employers agree to offer some sort of reward or prize for finalists, a small but reasonable cash prize that recognizes the time and effort devotes by one or more people, or perhaps a recognition of accomplishment or endorsement of work. Challenges can be designed where there is one winner, a select number of winners, or a large number “winners”; and awards are created and distributed accordingly. Those who take on and complete challenges also get to create profile that includes past experiences, education, credentials from across contexts, etc. However, challenges are designed so that employers/challenge creators are not able to view participant profiles until after they judge/select/identify winners. After winners are assigned (again, this can be one or more), profile data is released to the challenge organizer / employer, and an introduction is made for the possible next steps of employment.
Each challenge is designed and aligned with a core set of skills that the employer deems essential or non-negotiable to complete a current and specific job/vacancy at the company. As such, those who participate in challenges, regardless of whether they are hired, are engaging in challenge-based learning experiences that deepen their knowledge and skill, and further equip them for skills that are indeed vetted and valued in an actual workplace environment. Participants are encouraged to take on challenges that extend beyond their current abilities.
In the future, higher education partners might contribute challenges that align with common, non-negotiable skills for jobs posted in past challenges, allowing for the addition of a school-based credentials or recognition. However, this is not essential to the model or the early pilot.
As part of a challenge, participants are provided with guidelines, suggested resources to guide their work on the challenge, and sometimes learning resources, courses, and training modules provided by third parties (curated to align with the challenge).
Upon completion of a challenge, feedback is provided to finalists (and others when deemed possible and reasonable). In addition, all participants are provided with further resources, links to online courses, and other learning opportunities that can deepen their expertise in the area of the challenge. Use of these resources can be documented and added to a person’s ever-growing profile.
The participant profile will be designed in such way that participants can include information about their performance and learning from past challenges and associated courses and training. As such, those on the platform are building an increasingly substantive portfolio of lifelong learning. This increases their ability to communicate their knowledge and skills to employers. It also gives richer information that employers can use to connect with them. In future iterations of the platform, there is the possibility of using simple algorithms to recommend certain challenges to people based upon their background, experiences, and interests described in their profile.
A secondary but significant benefit of this platform is that is teaches employers to think about hiring in a new way, paying greater attention to competencies and proven skills, and less to formal but indirect signals of competence like degrees and other credentials. As such, we are focusing our early efforts on jobs with varying level of skills, but those that do not have a legal requirement for specific credentials (like some in healthcare or other professions that require licenses). With that said, future iterations could entail participation in a series of challenges that lead toward some licences and credentials in high demand fields, or at least provide early progress toward that. Successful completion of challenges could also eventually be considered as alternative evidence of learning, even used as evidence for prior learning credit that is offered by higher education institutions as part of a degree program. This allows the platform to serve and function within the current and dominant formal education ecosystem while also preparing for a more open and cross-organization ecosystem likely to develop as we look to education in 2030.
Describe a pilot or “scalable beta” that will move us toward this vision of the future.
For the initial pilot, we will recruit 3-5 companies in a highly populated area. Each will agree to work with us to design at least one challenge that is tied to the job description of a current or future vacancy. We will work with these companies to carefully design high interest, high value challenges and curated resources that could serve as learning tools for these challenges. Then we will release the challenges to the public, targeting people living within a reasonable commute of these places of employment, working with community organizations, education institutions, and government agencies to ensure that we reach a wide array of potential participants.
We anticipate that this approach will reach and motivate certain individuals and not others, and the pilot will provide us with greater insight on how to reach and engage an increasingly diverse population in the community. While future iterations can go national or beyond, we want to start local so that we can refine the process, gain actionable insight, and increase our chance of participants in the pilot obtaining valued job skills and some getting gainful employment. As such, we anticipate pursuing a series of challenges and using each one to deepen our understanding of what is working, what is not, and how to improve.
Who are the “users” or beneficiaries and how will their experience in the future of learning and working be impacted by your pilot?
Users are both employers, particularly employers who have difficulty filling vacancies for jobs, but who offer a solid, living wage, good benefits, and opportunity for employee growth and increased opportunity over time. Users are also people in the community who are already working, in school, or who are seeking new employment in the present and future. While the challenges are designed to connect people with employers, they are equally designed to deepen and promote lifelong learning that increases competence, confidence, agency, access, and new opportunities. As such, users might be job seekers, those seeking ongoing learning and professional development, and/or both.
How will your project be inclusive of a diverse population of students and their needs?
Working with community, government, and education partners will be an important part of this project. We will need to experiment with them so that we can determine the most effective ways to encourage participation from those who want to, but might lack the confidence. As such, given the necessary resources, we plan to include embedded guides who monitor participant involvement in challenges, and explore a myriad of creative, playful, and specific ways to encourage persistence in the challenges. Some computer-generated game design features in future iterations may assist with this as well. How will success of your project impact the learning ecosystem of the future and how will you measure this? Based upon insights from the pilot, the intent is to partner with more employers, working with them to design further challenges on the platform. A great success would be a growing number of employers partnering with us to embrace or at least experiment with challenge based hiring, early wins by successful matches between employers and job seekers, growing numbers of participants engaging in and completing challenges (and expanding their profiles), and either the exponential growth of this platform, or a number of other organizations creating comparable platforms. In the latter case, it would be highly desirable for platforms to build a consortium that allows the interoperability with regard to learner profiles.